Manual Overrides: Simple vehicle-specific tier assignment
Stat Mapping: Fully configurable UI stat icons and colors
Tier System: Seven unique performance-based vehicle classes
Class Definitions: Easy-to-edit table for native game class sorting
Icon Customization: Custom FontAwesome icon support per tier
Color Coding: Fully adjustable UI color settings per class
Dynamic Updates: Instant HUD icon switching on vehicle entry
State Handling: Automatic removal of old UI stats upon vehicle exit
Override Logic: Priority-based system for custom vehicle tuning
Configuration: Clean, readable structure for all UI/Category settings
Performance: Highly optimized background resource usage
Syncing: Real-time HUD updates across all client vehicles
Prompts: Automatic initialization of UI stats at script startup
Scalability: Effortless addition of new classes or vehicle models
Cleanup: Robust entity management for UI element consistency
Developer-Friendly: Logical table structure for quick balance tweaks
UI Integration: Dedicated framework hooks for custom dashboard displays
- config.luaTrusted by over 400+ servers worldwide.
"Finally a script that actually works. Support was super fast and helpful."
"Top quality. We've been using it on our server for 2 weeks without issues. 10/10."
"Very clean code, easy to customize. 0.00ms resmon is not an empty promise."
"This system is awesome. My players love the new features."
"Best developer. Updates come regularly and bugs are fixed immediately."
"Everything perfect, installation was done in 5 minutes. Would buy again."