Vehicle Classes

Vehicle Classes

Overview

Detailed features and information

Vehicle Classes

Vehicle Classes Script For TMC Framework

Features

  • Auto-Detection: Intelligent native GTA vehicle class mapping ​
  • Manual Overrides: Simple vehicle-specific tier assignment ​

  • Stat Mapping: Fully configurable UI stat icons and colors ​

  • Tier System: Seven unique performance-based vehicle classes ​

  • Class Definitions: Easy-to-edit table for native game class sorting ​

  • Icon Customization: Custom FontAwesome icon support per tier ​

  • Color Coding: Fully adjustable UI color settings per class ​

  • Dynamic Updates: Instant HUD icon switching on vehicle entry ​

  • State Handling: Automatic removal of old UI stats upon vehicle exit ​

  • Override Logic: Priority-based system for custom vehicle tuning ​

  • Configuration: Clean, readable structure for all UI/Category settings ​

  • Performance: Highly optimized background resource usage ​

  • Syncing: Real-time HUD updates across all client vehicles ​

  • Prompts: Automatic initialization of UI stats at script startup ​

  • Scalability: Effortless addition of new classes or vehicle models ​

  • Cleanup: Robust entity management for UI element consistency ​

  • Developer-Friendly: Logical table structure for quick balance tweaks ​

  • UI Integration: Dedicated framework hooks for custom dashboard displays

Files Open 

- config.lua

Dependency's

TMC Framework

Video Preview

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Documentation

Docs

This Script Is Protected By FiveM Escrowed

tags: fivem, tmc, qol, escrow

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